This is Chubs, I don't have a forum account yet, so I are using Sixteen's name to put this up.
Gorthos and I have been working long and hard (nohomo) on a new way to deal with dodging and attacking in Rp that will make things more based on your tactics and strategy (and style) and less on what you feel. Feelings are not what should determine things (IE: I feel like I should dodge these attacks, so I do--this shouldn't be an option). Our invention is a very intuitive system that is also very, very easy. Rp is already too complicated, and we are hoping to remodel some of the bulkier problems. If you have issues with RP, things that are too complicated or that make you NOT want to Rp, please post it publically on here so we can have a discussion about it. Anyone who posts hate/flames about anyone's ideas will be disallowed from accessing this section of the forum.
The new stat is simple addition and subtraction. The stat is called Stamina, though I am more interested in caling it "Stress" instead, since it is universal (applies to androids, majins, bio, etc., whereas Stamina is more a organic thing related to living things, and many beings in DBE are of dubious nature). Below are the details, please read this over and post your criticisms on it. You can be as critical as you want. If you don't like it but don't know why, just say that. If you like it but don't know why, tell us that too. If you have suggestions, post them. This will be a major change to RP, so it'd be nice to have some concensus on if it is a workabe, usable system or not.
Your posts will be the deciding factor in whether this is implemented, so take it seriously.
Thanks,
Chubs
Stamina Stat: Base Stamina starts at 100
Base Regen Rate: 20 Stamina is regained per post
Demon (If fully submerged in fire, demons regain an additional 5 stamina)
Kanassan (Kanassans regain 5 additional Stamina while fully submerged in water)
Stamina Costs
Physical Attack: 5
Charging Ki: 15
Launching Ki Attacks: 10
Using a Focus/Support Skill (Zanzoken, Heal, etc): 15
Note: A Ki attack charged and launched in the same post only costs 10 Stamina, as you do not need to exert the Stamina it takes to hold in a charge of Ki.
Speed Attacking/Dodging: You can put as much stamina into dodging or attack-speed as you currently have (However, there is a minimum of 10 Stamina for enhancing attack-speed or dodging speed). Your opponent must spend an equal amount of stamina in order to dodge an attack that is stamina increased. If no stamina is used, then the base cost of 5 is expended, and a dodge requires 5 Stamina from your opponent.
Mukei Kaihou will restore 20 stamina. (Once per Rp)
Flying expends 5 Stamina per post.
Any time a post is spent resting instead of acting, users regain an additional 20 stamina (no actions except for flying-in-place: you’d regain 15 Stamina if resting while flying).
Being hit or negatively affected (blinded, stunned, cursed, or in some way hurt) negates the bonus Stamina gained.
You do not regain Stamina while invisible or powering up / down.
