Dragon Ball Evolution is Based on CircleMUD 3.0, Created by Jeremy Elson.
Also A Derivative of DikuMUD(GAMMA 0.0) Created by Hans Henrik Staerfeldt, KatjaNyboe, Tom Madsen Michael Seifert, and Sebastian Hammer.
CircleMUD 3.0 was developed from DikuMUD (Gamma 0.0) by Jeremy "Ras" Elson at
Johns Hopkins University's Department of Computer Science. All code unique
to CircleMUD is protected under a copyright by the Trustees of the Johns
Hopkins University.
CircleMUD is freeware and can be downloaded via anonymous FTP from
ftp.circlemud.org or ftp2.circlemud.org in pub/CircleMUD. Its author can
be contacted at jelson@circlemud.org.
DBX was created by Kastion and his team of immortals. It was originally
started with Circlemud 3.0 and worked on until Kastion decided to release the
source to the public. Thanks to Kastion for coding it all in and thanks to his
staff of builders for making the original stock zones. Without DBX, this MUD
would never exist or even be thought of.
Who he is: Creator of the DBX codebase
Real Name: Luke LeClair
Location: Canada
Email: Unknown
Misc. Info: He is known as DJ Kastion
Credit goes out to Kastion for the code.
Credit goes out to Rebel, Sheer, Frost and the other names I forgot for the stock zones.